1816 Likes
A review of Valve’s Steam Controller and the DarkWalker ShotPad (aka the IFYOO GTP01, or also the IINE Mouse-Pad Pro …
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1816 Likes
A review of Valve’s Steam Controller and the DarkWalker ShotPad (aka the IFYOO GTP01, or also the IINE Mouse-Pad Pro …
Source Link
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This is a well-timed video, as I purchased and received both of these controllers last week (mine is wireless though, not wired). Bellow I would like to share some info that might be useful for people considering buying the Shotpad.
The shotpad has 3 brand names:
– DarkWalker Shotpad
– IFYOO GTP01
– IINE Mouse-Pad Pro Controller (I bought this for 35€ at AliExpress… And a few days later, I found it was 32€ from the same seller).
The DarkWalker/IFYOO/IINE is just a keyboard (with less keys) & mouse/trackpad combo in a gamepad shell. I bought it as an alternative to my Steam Controller for games like Horizon: Zero Dawn and God of War (2018) that don't accept mixed inputs (gamepad and mouse at the same time). I want mouse-like precision while playing with a controller on my living room couch, but I really don't like to have an in-game button icons showing keyboard buttons when I have a Xbox type of controller on my hands. So if I'm going to have keyboard button icons, I want keyboard keys on my hand and the IINE does that.
One thing that I can't avoid to notice is that the wired version looks like a commercialised prototype. First, no gyroscope for a controller clearly aimed at FPS/TPS games? Second, what is the purpose of those 4 leds at the left of the trackpad?? On the wireless version with the gyroscope, each of these leds have a function and icons near them to indicate what they represent. From top to bottom: Battery, Gyro, Roll and Yaw. None of this makes sense in the wired version. So unless you really hate FPS/TPS games and just want to play keyboard & mouse strategy games, buy the wireless version.
Also, in the wireless version, you can adjust the sensitivity of both the trackpad and gyroscope separately in 6 preset levels. From levels 4, 5 and 6, you also have mouse acceleration.
The Gyro has 3 modes: Manual (only while holding one or more buttons of your choice), Classic (always on) and deactivated. In order to use the manual mode, you need to set one or more buttons that the manual call as "Action button" and this can be any button except the Fn (Function) button. I don't remember from the top of my head if you can chose trackpad click as an Action button, but you can't chose trackpad touch as you can with the Steam Controller.
That was a long text. If someone has any question, let me know.
Good review but I think you missed the biggest issue with the steam controller. That is it is no longer manufactured. However if you found a good supply where they do not cost 200+ then let me know.
While I like the steam controller, I personally find the controls on the steam deck much nicer. Especially since it includes 2 equal trackpads.
I am left-handed so I switch them around, aim with the left trackpad, move with the right stick. Face buttons mapped to the 4 back buttons. Overal I would love it if valve creates a worthy successor to the steam controller.
엑박패드나 플스패드 쓰다가 DarkWalker ShotPad랑 거의 똑같은 형태의 IIne 터치패드 써봤는데(한회사에서 제품이름을 두개로 만들어서 파는건가???) 왼쪽 발사버튼이나 그 위에 버튼 2개 너무 불편함 머가 불편하냐면 FPS게임할때 급하다보면 발사버튼 위 버튼 2개가 막 겹쳐서 눌러져버림(인체공학상;;;) 왜 소니나 마이크로소프트사에서 저런식으로 안만드는지 알거같은 느낌ㅎㅎㅎ 만들거면 일반 패드처럼 비슷하게 만들고 우측 조이스틱 있는곳에 터치패드만 바꿔야함 터치패드가 적 맞출때 좋을거같지만 실상 다른 조작도 해야하기에 터치패드의 장점이 많이 퇴색되버림 램넌트2 솔플해봤는데 정신이 하나도 없음 ㅋㅋㅋ 터치패드의 감도정확성때문에 하나 사봤는데 흠 조작이 불편해서 안쓰게됨
After using an Xbox pad or PS5 pad, I tried the IIne touchpad, which is almost identical to the DarkWalker ShotPad (are these just different names from the same company?). The left trigger button and the two buttons above it are very uncomfortable. In FPS games, during urgent situations, the two buttons above the trigger often get pressed accidentally due to their overlapping placement (poor ergonomic design). I think I understand why companies like Sony or Microsoft don't design controllers this way. If they were to make one, it should be designed like a regular controller but with the right joystick area replaced by a touchpad. While it seems like a touchpad would be great for aiming, in reality, it hinders other controls, diminishing the touchpad's advantages. I tried playing Remnant 2 solo, but it was too chaotic. I bought it for the touchpad's sensitivity and precision, but the controls are so awkward that I ended up not using it.
I wish the steam controller had been sold in my country. If I manage to go to the US I'll definitely try and get one
I love the Steam Controller. Only thing, I wish the Right Trackpad was about 25% larger and the left analogue & D-pad was swapped like an Xbox controller. I love how customizable everything is like long presses, double presses, toggles, cycles etc. 1 or 2 mouse scrolls would have been nice too.
This is very cool for ppl who play on smartphones. Id only ever get the wireless.
Wait, the Steam Controller has dual-stage triggers like the GameCube??
Why aren't these on the Steam Deck?? The soft/full pull setup makes much more sense if there's a physical click associated with the full pull!
I love the steam controller but the lb and rb buttons WILL FAIL. Not an if but when,and if you play dark souls or elden ring, it will break by the end of your playthrough lol. I've had FOUR steam controllers and each one has the lb or rb button just break. It has one big piece of plastic for both buttons like a see saw and thats where it's weakness lies.
If they got rid of the left touchpad and added a real dpad WITH capacitive touch features you would have the best of both worlds instead of a barely functional dpad. The only thing it's used for anyway is for scroll wheel type actions.
The face buttons are also too small, and if they removed the left touchpad with the capacitive touch dpad idea they could have more space to make buttons bigger.
If the steam controller could make these changes….we would have THE definitive gamepad….period. its absolute insanity that gamepads STILL don't have buttons on the back like the steam controller by default as it's the only way to keep your fingers on the the track pad to aim and do basic actions.
I bought one of the shotpad knockoffs, it hasn't arrived but maybe I should have just gone out and dug my Steam Controller out. I'm still going to because I want to compare these. Everyone does FPS reviews but this controller would be sick for RTSs and similar pointer heavy game. Hell this might be the best game pad for CAD, I think I'm going to find out.
Kbm = legal aimbot
great video!
What I don't like about Steam Controller is how cheap it feels, and how bothersome and irritating it was to set everything up just to play some PC games.
I also own Steam Deck, and setting the controls to my liking was way more of a necessity than an option, so I dedicated time and effort to get it all figured out. I also like the quality of Steam Deck and buttons layout. I rarely ever use touch pads, unless I utilise tham for extra menus and buttons.
interesting design
Steam Controller wins for having native "Steam Input" support 😉
People were way too harsh on the steam controller when it released and im sad we'll probably never see a V2 from valve bc some of the design choices are a little strange imo but im so glad it opened the door for steaminput and in many ways steamvr and all the other hardware endeavora valve has undertaken since
You have a big hands. I have a Steam Controller and i cant use this, no grips for my very small hands. Unusable for me after tried for 5 minutes. 😅 Steam Controller is optimized for big hands. 🥲
we seriously need a double touchpad controller like steam controller with no sticks, it makes so much sense in almost every way
Thank god yt redommend me this video, it saved my wallet from dying for something that wouldn't fit exactly my needs, Im really grateful
Subscribed as soon as I saw you pull out the Elecom Deft Pro! Always good to see more fellow trackball gamers! Im currently still driving the GameBall as my daily, with a Nulea M505 between my HTPC and my Steam Deck when used docked for some work.
The Steam Deck is a good compromise. That being said, while it works on the tablet form-factor that is the steam deck, I don't know how that'd transition to just a controller. The joys of being able to flip between and mixing all three forms of aiming has been great, and having a D-Pad is non-negotiable for me, I play too many games that work better with that input, and the giant circle with an imprint of a d-pad isn't quite the same thing. Still, good to see people are making new devices trying to get trackpads into handheld form factors on controllers.
one of the greatest gift to the console gamer community and the gamers let it die.
I have the same IFYOO and have found myself using it less and less due to the right hand not having a comfortable grip (as you had stated in your video). I will look into if there are some 3D printed options to see if I could make it a little more comfortable. If I find something I will let you know.
2:43 Those were limited run? guess I was lucky