As Dusk Falls (PC, Xbox Series X/S/One, mobile) is a story-focused game with minimal gameplay but tons of shockingly good …
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it's weird and it's barely a "game" but it tells a great story. Lemme know if I'm crazy
8:51 Dude Detroit become human is a great game but As Dusk Falls has way more branching narratives and way more impactful choices. And I have played both games.
I loved this game , the choices matter and it’s so many endings , and it’s free , you can’t beat that , I got 4 different play throughs to see all outcomes
Started playing this last night and it's amazing im. Loving it lol
This is an ok game. But like similar games (especially Until Dawn and The Quarry), it doesn't have enough QTE to keep the player engaged enough. They are too few and far in between. I mean if a game's gameplay is all about QTE, then it shouldn't hold back.
As Dusk Falls & Until Dawn (funny name similarities there) are the only two games I know where choices really do seem to matter. I still love the other "dialogue choice" games though.
Just beat this game and can say that the story was amazing. I did not like how it ended so abruptly though. They really should have made at least a third book to tie everything up. In my play through jay is still on the run from the FBI, Sharon and the old guy are on a tropical island, and there was never an update on some other characters.
Did not expect this game to be great at all when I first loaded in and noticed the flow of the gameplay, but this turned out to be one of the best choice narrative games I’ve ever seen
I agree that some of the voice acting was mediocre, but shoutout to Jay’s voice actor, because the shy, uneasy voice really sold Jay’s character more than the visuals or writing ever could.
LOVE THIS GAME!!!
This was an amazing experience, for $10 on steam it was the best $10 game i ever got. Its so damn good. The story was great and reminds me of Life is Strange 1 and 2 & max payne 1 and 2
I just finished this game for the first time about 5 days ago, and two days ago I binged on it over the entire day looking at different possibilities and I was really impressed with how different your experience can be depending on how you play. I am ready for more like this and I think the development team did a great job. I love games like Life is Strange and the bunch from Quantic Dream and I was a bit struggling with the fact that this is more like a graphic novel. However, the moment the game started I was instantly hooked. I would highly recommend this to anyone who like to play a story driven game. I would totally pay for it if I didn't have it as part of my Game Pass subscription.
Just finished this game like, 2 days ago. I really loved it. I can't wait for a sequel, or at the very least HOPE that they do one.
..and to answer your question. I didn't understand the hate for QTEs, I personally like them better than WoW-like battle/fighting mechanics. I don't appreciate hacking/shooting away at an enemy while they're just taking it all in without even flinching. It's just very un-immersive. I would honestly prefer one giant cutscene with a few button inputs over THAT shit.
Late to the party here, but with Steam sales ongoing this is a likely candidate to buy.
BUT, I really like to do multiple playthroughs IF the story can be changed in a meaningful way, but from what I can gather there isn't a "Skip" button? If this true?
If so, how does that impact a 2nd playthrough?
will it continue? im not happy with the end
This one is awesome
I would give one more playthrough later
These people who make youtube videos like this make no sense to me. "Look at me! Look at what I'm doing! Are you looking at me? Are you watching literally every little thing I do?! Huh?! Are you? Hey! Will you please look at me?!? I am that desperate for attention". Seriously?! Get a life!, Jake Baldino.
Came to this video after just completing the final chapter for a playthrough I'm doing on my channel. Came here to see other perspective because I loved the game, but soooo confused by the ending and how quick it finished.
Games like this still need “QTE” but it needs to be done right. I mean I guess playing a game like this having important in depth choices to make is fun as well, but yes the QTE or quick time reaction alerts are needed in games like these because if elements weren’t in a game like this, it wouldn’t be a game, it’s just an interactive short film on a video game system. Which is kool if your really into film or love story based “video games”
I’ve just finished my first play though ( good moral choices what I would do I guess lol) and it was awesome, very well written story nevertheless a game! I was in to it, I love how at the end of each chapter you get to see the results of your choices, overall my choices were honest and caring my first play. Now the game definitely allows you to reply to go back and I guess now since you kinda know based on your previous play, you’ll have the right to make the perfect choices or wing it…. The timeline at the end of each chapters is very helpful, it shows all the scenarios that you missed and how your choices moved the story on a different path to get the next branch point. Of course the story has more anchor point where the main story happens no matter what you choose. But how you get there is on the numerous choices you make. So if you were into it, and especially kinda got left on the cliff hanger you should replay at least once, to see if you can get a slightly better ending…. My ending left me on a cliff hanger with zoey to the point where they need to make a sequel. Overall if this is a genera of gaming that interest you, then definitely grab it especially download it if you have gamepass. I heard it’s $30 but if you play these kinds of games then it’s definitely worth the 30$ gamble. But gamepass comes in handy because you never know if it were to be a hit or miss
I really want to try this one but I prefer story games like life is strange, road 96, tell me why or Edith finch. Never gave the tell tale style type narrative as well. As always excellent review
Heard this had easy achievements so was the main reason I started playing.
But wow, a great story with some great characters and would love to see more games like this.
I had no idea you could wait for the timer to end and get more options
I like it
This review was great. As a totally blind Xbox player, the menu and UI narration worked so well that I have completed it twice and loved the experience. Sometimes we forget that accessibility isn't just about guidance, it's about inclusiveness.
I love the human story I love how serious it took itself and the amazing story branches as well
U hit the nail on the head with difficulty, most choice games doing this now, I get wanting the best outcome but it’s ridiculous, I shouldn’t have to purposely screw up to get characters to die and stuff, if anyone can’t do quick times I’m sorry but u just needa watch a play through at that point cuz it just becomes a walking simulator, ik some people like this direction because it helps get the “best ending” instead of just making natural choices and seeing where u end up but I think it hurts the quality of the game and satisfaction of beating it
Ive been playing it for a couple days and this game gets INTENSE
I hope they expand on the story. I was curious about Jim's past in Two Rock the entire game.
I'm madly in love with this game. Wasn't planning to like it as much as I did, but I'm over here on playthrough like #7 being like "who…"
The part where you piss in the sheriff's lemonade is hilarious
You're not crazy. This game is a very well written, deeply emotional, and cathartic experience. You'll spend lots of time making moral choices and seeing the various outcomes of them. Play it solo and you'll find yourself reflecting a lot on your own personal morality, life choices, etc. It's deep and meaningful but not in an overbearing way that forces narratives on you. The story molds to you as a person and it's very well done and a big surprise. Very glad I tried it.
This game nails a lot of shit that other "story choice based" games failed to accomplish.
You can feel the tension even in chapter 1 in such little time and they can maintain that tension throughout the game.
They got the art style right, at first i wasnt a fan too, but after 5-10 minutes i felt like a kid that was reading a cool ass choose your own story book.
All and all they got a story to tell and they told it, no bs in between and choices actually matter too (looking at you telltale and dontnod)
I like narrative games, and this one didn't disappoint. Very well done, grounded story without obvious outcomes.
I think it started out surprisingly well and kept me on edge for a couple of episodes. But like midway through, it became really boring, they really dragged and dragged pointlessly. After some point you start playing as pretty much anybody, the story branches out so much I stopped caring all together.
Also I think it's time these movie-like games stop copying the Quantic Dream formula and come up with something new. QTE events and pointless point&click adventure bits were just placed there for no reason. There's nothing entertaining about swiping up a controller.
I'm a bit rough on this game because I really think it started out perfectly. I loved the GTA IV loading screen style graphics, the original characters, their stories and the original setup wes pretty interesting as well.
I thought you for a second that you were Tyler from the game.
Just finished the first chapter and that cliff hanger was so suspenseful! Really looking forward to what the rest game has in store!
DragonsLair burnt me for life on quicktime events – I FUKN Hate them. LOL Really there has got to be a better way to reate interactivity then quick time events, is what Im saying. I like some of the JRPG type concepts for this where they pop a minigame … for a toatally narative experience however I dont nkow if you even NEED to game-ify story rsolution … if you do then the in story/game resolution should relate to the task… maybe its jus the type of quick time. The recent Tomb raider has quicktime events that didnt totally suck. What I hate is when the game hasnt used QTE at all. and then sudenly your given this – "QTE-are-part-off-this-experince-AHAH-HAHA-make-a-call-in-a-picosecond-Loser" like its subverting your expectations or somthing. Those QTE I really hate and they must die. Like DragonsLair.