If you enjoy these tips, consider joining the Artwod program. Artwod provides you with a well structured template to learn all art …
Source Link
Support Techcratic
If you find value in Techcratic’s insights and articles, consider supporting us with Bitcoin. Your support helps me, as a solo operator, continue delivering high-quality content while managing all the technical aspects, from server maintenance to blog writing, future updates, and improvements. Support innovation! Thank you.
Bitcoin Address:
bc1qlszw7elx2qahjwvaryh0tkgg8y68enw30gpvge
Please verify this address before sending funds.
Bitcoin QR Code
Simply scan the QR code below to support Techcratic.
Please read the Privacy and Security Disclaimer on how Techcratic handles your support.
Disclaimer: As an Amazon Associate, Techcratic may earn from qualifying purchases.
Oh, that's why my uncle wants me to develop a storyboard! Now I know the reason why.
Thanks for the amazing tips. This cleared up so many questions in my head.
I found a website that teaches fr to become a concept artist's soo im not gonna tear up my dream becouse i saw these video soo sorry for these 😅 but kindfully fuck you and sorry again
I'm happy, what I thought about concept art was exactly the content of this video
Hey everyone, what is the best route towards becoming a video game artist?
you are deeply mistaken, there is work for concept artists, very specific work about functionality, not cute art
This IS the coolest job I can think of
man that thumbnail is baitey.
after years of people telling me so many different misconceptions about the industry, it seems i finally understand these nebulous terms from this video. thanks! 😃
Concept art and illustration are way different. For example, real facts: I suck at regular illustration, but I perform pretty good at Concept Art (speedpainting, photomashing, etc.)
Yeah nope, graphic designers, visual designers and UI designers also solve visual problems, and I remember Concept Art used to be called Concept Design, is the concept part of the name that is very generic.
Love this… so why not just call it "Context Art" or "Context Artist"🤷♀
Would you recommend studying more in a broad direction first (getting better at everything from character to prop to background design) or hone in on something immediately? Because I’m very interest and always have been in characters and characters design but I heard getting into that is EXTREMELY hard 😂😭
A concept art is something, which later becomes a real-life prop, a 3d model. Whereas an illustration is not that demanding in terms of form representation, clarity and construction. It can be flat, unrealistic, but emotional. Whereas a concept art should clearly convey how to build it
who cares
I think I understand your point and I agree with you, I think it is necessary to separate designers from artists.
Concept artist = artistic illustration (HQ, mangá, movies,etc)
Concept designer = technical illustration (objects, industry, etc)
Right??
Agree to disagree, it's literally called what it is. what better word for people who do art for different concept designs. the only people who are getting confused are people outside of the art industry. As soon as they a job at a studio they are gonna learn real quick what all different art types are. Do we really need to change our lingo for casuals who are too lazy to do some research to get a better understanding?
sorry can i ask you do you think that the size (17 inch) for screen display tablet is prohibitive for a professional concept artist?
(I intend to give it as a gift to a friend who is a professional) the product we are referring to is the wacom cintiq pro 17
Really excellent and informative video! Thanks so much for sharing this insight! I’ve always suspected that aspect of concept art- ie what it really means and entails- and the various terms I’ve seen people use always was so confusing. Especially when I start to see people specialize themselves with specific terminology like “Character concept artist” or “Prop Designer” etc. just like in animation, I’d imagine that’s something that exists in concept art, would they be correct? As you outlined in the video that you can “” be a general concept artist or specialize yourself- whether specific field or even genre. Since would it get confusing if you advertised yourself as a “Jack of all trades” concept artist? I’ve often heard that can very confusing, and it’s a misconception to think you need to be that Jack of all trades artist (ie you do a mix of a background designer, character designer, storyboards, props). Since you’re not really improving/ getting good at that one thing. Thanks again for the great video!
Thanks a lot!! All the bests tells that for concept art you have to explore the more that you can between foundamentals, but also people, animals, environments, tools… I have few experience on it, but it has been enough to resonate with this
Hello, I am a 3d environment artist and I want to create my portfolio showcasing my 3D skills using others concept art and I do not know if or how is it legally possible. Could I use their art and say the concept was not min and tag them or should I ask for permission beforehand? Can you please inform me on this subject?
Great video, i thought i was getting into a clickbait but it wasn't! Just to comment something about it, i've seen more recenlty many artists use the term "2D Visual Developer" instead of concept artist, wich i don't think it solves the problem you pointed on the video, but i think it is a more simpler/easier to explain term for what we do as concept artists
Yes this video is very much clickbait. You don't build a house without a blueprint. You don't start nor finish a project without concept art.
Nice advice all pro artist can make any design. The real question is "for what that design use?" ,nice guidance mister.
nice!
Nah… Concept Artists design concepts.
well it was interesting but also clickbait
Thx mate for explaining, I'm really catching up with your point 😁👌
Listening to this vid again, and i'm noticing one mistake. First and foremost function designers, because function is the foundation, and form follows function. This is the big problem in this industry, many are concerned about their shapes, where their function sucks ass. And it's far challenging creating solid function(sword that works, gun that works etc.).
I was worried about what to expect from the title. I want to learn art to specifically help me become some form of concept artist and it gets overwhelming on how do I learn art in a way that helps me build these important skills which is how I found this video 😭 there just seems to be so much you can do.
As a 3D artist I would like to say this; FOR GODS SAKE! PLEASE DRAW SOME PROPER ORTHOGRAPHİCS! We are really sick and tired to try to understand what you have skizzed on the paper. Every single time we try to model things with the concept art you have drawn, you people show up behind our shoulder and say "yea but I didn't image this like that in my head"… guess what! WE DON'T KNOW WHAT THE FUCK GOES IN YOUR HEADS! Please PLEASE PLEASE! in the name of god or whatever you believe in, make some proper orthographic drawings and don't let us guess every single thing on the world. We have enough to do on our hands. You people get your payment to do your jobs, we get our payment to do our jobs. But our jobs aren't guessing what you meant or what you wanted with some design that you skizzed on a piece of paper! It's tedious, it's time consuming and it's counterproductive. Please ask your 3D artist for once what they feel when you give them some artwork where he has to guess every single aspect just because you didn't wanted to draw a proper orthographic but instead just made a 3/4 pose and said yeah good luck with that.
This is actually ridiculous. All you did was explain the definition of concept art. But you left out the key detail that concept art is not Marketing art, that's where illustrators come in. The polished images you just showed for Centure is much closer to post production art than it is to preproduction. Concept artist is a general term, but context designer??
You must know that context designer is such an alien term to artist as the term concept art is to non-artist, and this new name you cooked up does not solve any problem. And the fact that this title has absolutely nothing to do with the video. why not say "don't call it concept art". You're clearly preying on the student artist struggling to break into the industry, why not just make a video just explaining what concept art is instead of this uninspiring attempt to sound innovative. Thanks and have a nice day
Ik im late but does the artwod course go in depth and cover fundamentals (figure drawing, construction, values) for positions in game art? Im still currently trying to improve and wanted to look into good online resources.
Well Breakdown description given. Very Informative
so how about….. Context Artist? XD
Very well informative video, although I fucking hate the bait thumbnail! It’s so shitty how the audience needs dramatic/deceptive thumbnails to click. I get the strategy… again, very very nice video.
Concept Art is one word and only: Design!
ARE YOU MAD? DON'T BE.
It’s probably best to watch Marc burnt or Trent k. If you guys really want to learn more about concept art. Those guys actually worked in the industry for years. And have proof to back it up. And it helped me land a job at Wayfoward