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Art never dies, It just evolves – If you have traditional art skills you are MILES ahead of anyone just starting to use any software for the first time. Use that to your advantage to put you in a good spot with as many useful skills as possible!
Thanks for this
I make art as a passion. I would keep doing it if I wasn’t getting paid. AI will keep developing and people might eventually open up to them and embrace them, idc, but when people look for human art, come and find me
It's like news papers, pencils, pens… those things will never go away.
In a sea of worry and concern over AI evolving, I feel like one of the few that's actually excited about what it'll mean for 3d. I'm mainly character art focused myself, and of course I want to be able to earn and make a living from this, but we all have to be rational and try to adapt.
I'm waiting for the day someone is able to automate stuff like retoplogy with proper deformation loops for animation.
With 3d you'll never have ai generate what you want or animate what you want.
activision's recent controveresey comes to mind
Well i never really felt threatened by Ai, I do hear doomsayers constantly going the end is coming, it's nice to hear from you, I never analyzed this enough, always had a gut feeling that well be fine for the same reason excel didnt replace accountants and mathematicians.
The argument of needing changes on your characters and other outputs falls flat when you actually take into account that AI will be improved in its capabilities of doing other areas, like programming, and will likely be able to do most jobs in a company. The most realistic case is a small human executive branch who simply give feedback on outputs on whatever AI generates, while AI does most of the finetuning in the background. It's inevitable that jobs will disappear in mass, the only option we have is to implement some form of UBI, so people don't need jobs to live. Don't waste time pretending that things will stay the same. We do not have time to waste pretending we don't need substantial changes.
Based
Irrelevant opinion, since AI will not just be a cool new tool that make old task easier, but it will outperform humans in every aspect, since the endgoal of AI development is to be a human, but better.
Every job that you mention at the end of the video still need a human (painting a caneva or using photoshop for exemple), but in the future, if AI continue to grow, every work will be outperformed by it, even these ones.
The only value behind a human work will be… to be "done by a human".
…Of all the objects you own, how many are handmade by individual artisans?
Thank you that made me feel better
Esse vídeo fez o meu domingo mais feliz, muito obrigado
I'm a subscriber, but I always skip Your AI tuts, but I have to admit that You put some good points here, I'm not going to throw myself into AI, maybe I will try to adapt myself to minor stuff with AI but I still don't like the use of works of other artists without their permission which is obviously used to train these AI´s. I don't know… but I have another perspective after watching Your video, I wish there be room for old fashioned artists, I hope things evolve in the way You say.
Thank you, that summary was perfect!!
Jobs will evolve and prices will continue to drop. Freelancers are going to take a huge hit.
Thank you for summarizing everything I keep having to repeat to people when the AI discussion comes up, now I can link them this video instead
Thank you for the video
the whole point of art is to convey emotion, no matter the means. what is the artist trying to make me feel? it's not about how well rendered the image or video is. what is the artist trying to make me feel by showing me this art? it's that simple. AI doesn't change this. until an AI is literally human , it can never do this. how can it? emotions aren't logical.
I hope so bro.
You are so wise 🙏 thank you brother
The main reason to work is not "create art", it is to pay bills. Ai will make artist's work cheaper, and in our society it's a problem. Artists will work more for the same money. "You need to run very fast to stay in place" is our norm and this is exhausting.
You had a lot of clever points. Good to hear positive views on art and ai.
ART DIED LONG TIME AGO
BRAVO 👏👏👏👏👏Finaly someone bringing some common sense and logic. You explained perfectly. 👌
A major reason the MMO genre still leans toward the "WoW 1-9" combat system is due to the time it takes to produce large worlds. Experience and levels are intended to slow down player progress. Similarly, racing games suffer from players litterally speeding past high quality environments. I'm looking forward to auto generative worlds and AI driven NPC interactions. Artists will be hired with these AI tools to produce more expansive content. We are thinking to much of the current scope of game development, and not how the size of productions will change with the new AI.
Also, pure AI-generated stuff won't look as good or sometimes even worse than handmade stuff. So, there will still be jobs to clean and adjust that generated stuff, like animators cleaning mocap data and adding some additional animations.
I was around when Photoshop dropped. The situation around AI is nothing like when Photoshop came out. It took decades for hardware, and software to hit the point where digital art is comparable to traditional in quality. The same goes for making it as cost effective or cheaper. Society had decades to adapt to the changes. So long in fact many of the people who were saying that it would take jobs then have retired, and/or passed away by now. AI is what could be considered "revolutionary change" which is often messy, and/or violent. Stable Diffusion has been out for just about 2 years. It took Photoshop that same amount of time to go from 1.0 to 2.5, and it didn't even have layers yet. That didn't happen for another 2 years in 1994. It took Photoshop twice as long to become anything close to what anyone could possibly recognize as Photoshop today. In half that time AI can generate full songs, video, voices, stories, 2D and 3D art, and ect… and at a level of quality that in 1994 would've looked like f**king blood magic. It has taken Photoshop 34 years to reach the level it is at now. AI has done it in less than 3. I'm not against A.I. am actually all for it. However dismissing that it can, or will be, higly disruptive is completely irresponsible. It is not a matter of if, it is a matter of when. Is 3D safe? For now, thought it's has only been 2 years. This stuff is still brand spanking new.
Remember people once said the Titanic was unsinkable, and that nuclear fission was relatively harmless. Artists being 2% of the population only means the poof on the way out will be that much quieter.
I've been programming computers since before the Apple ][ was a thing. I never once, in my entire 45=year career, took a job that I knew how to do it when I took it. (10% of the time I could estimate how long something would take within 20% one way or the other, let alone how to do it.) Even if you're digging holes for a living, there will be different kind of holes.
Nah, AI can't replace 3D artist as long as AI can't retopo nor UV mapping. Once AI can do that, 3D artist will be jobless.
The comparison to previous technology like Photoshop doesn't hold up. Genai tech's main goal is to fully replace the creator, at the very least to remove most positions, that's why there's so much investment, and previous technology didn't use the work of existing creators to replace them. Also to say most people aren't interested in creating art isn't the point, the fact is there are a lot of devs eager to use this tech, and they're the ones who are against copyright. And as you said, you can only control your own actions, and actions speak louder than words, you could choose not to use unethical technology.
Some good points, but you missed the whole idea that lowering the barrier for entry is going to cause a flood of low quality slop. Once Unity became main stream, low effort asset flips and mobile games became the norm. Digital cameras turned everyone into a photographer and we were flooded with low effort photos of grasshoppers, flowers, and sunsets.
AI will have a similar impact. Now having talent isn't going to be enough and you'll have to learn about marketing your skills. Think of it like open source software, where just because someone has your code doesn't mean they can as successful as you are.
Thank you for your reasonable point of view. I'm tired of sentiments of anger, fear etc over AI. It's just a tool like you said in your previous video. Yes AI needs regulation , and the artists who's work were robbed to train the algorithm need to be compensated.
But to say that ai it's gonna rob ALL jobs, its a little out of proportion. We need to adapt, learn and overcome like we aways do as artists. And if we can't , we can still find space in specialization or find our own style and people that like/pay for our work. it's not easy, but it never was, and we choose to follow this path.
The impact of AI will disproportionately affect young people because AI will replace the entry jobs first. No matter how good the AI gets, they still need people who can supervise and redirect the work of AI. This is already happening in the financial market, digital art, and coding. The Wall Street firms are reducing the number of entry-level financial analyst jobs. In China, 70% of digital illustrators in the game industry were reportedly eliminated because AI redefined what the illustrators need to do to primarily design the characters and correct what AI came up with.
This poses a long-term problem as entry-level jobs are eliminated since there won't be enough experienced people to supervise AI in the future. But the plan is that, as AI progresses toward AGI, the mid-level jobs can be replaced by AI and eventually eliminate the high-level jobs as well.
11:11 I like your example, that people still don't do something even though they can.
There will certainly be jobs for peeps doing things the standard way (without AI), but unfortunately those jobs will be few and far between.
There will be an expectation to know how to use specific AI software in order to produce base-meshes to speed up workflow, because speed means lower costs for faster production.
In short, in order for 2D and 3D Artists to remain competitive in the job market, they MUST learn AI tools.
I love this channel it's the best.
Is Fiverr a good place for looking for game developers
I will also mention that ai cannot create content on its own; without a prompt provided by a user, it cannot create anything. And books for example; sure, anyone could think up a story, but their story may not be interesting for anyone, or the ai may make dozens of inconsistencies in the book. I like to write stories recreationally, but I’ll only ever use AI to come up with character names or to have a space where I can think aloud about ideas I’ve had and why they will or won’t work. Sure, I could theoretically ask ChatGPT to spit out an entire book, but the quality would be mediocre at best, but that’s assuming I prompt it. I haven’t tried this yet (I’m about to) but I doubt that the ai could generate anything worth reading if I merely prompted it to “write a book” with no context, setting, characters, scenarios; if I ask it to generate a book and make up the details, it’s far more likely I’ll end up with a transcript for a fever dream than an actual novel that could sell. Even prompted, I have low confidence in the ai’s ability to write a novel that could hold its own compared to other books.
True and based.
If we take video game graphics as an example, it's like this:
No matter how much tech evolves and how realistic the graphics get….
There is still a large market for hand-painted, stylized graphics.
There is still a huge group that prefer 2D games over 3D.
And there is always going to be gamers looking for nostalgia within what they each view to be their eras of "retro games".