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Thank you for sharing your honest opinion, both what you liked as well as your thoughts on maybe what some people might not enjoy as much, such as the difficulty. We have seen the community go through some of the very same trial and error as you described but we love to see how you persevere and eventually find a way to survive. It is this very same ingenuity and determination that has propelled humanity forward and is what we would depend on in this sort of scenario. 💜
Me playing the pc game of this for the first time and attempting it many times before I finally survive the frost.
My local hobby store has this board game and oh boy I am so keen to get my hands on it. So here I am watching reviews. I think I’ll go watch your solo play through as I do enjoy a good solo and multiplayer board game.
1:12 Wait but on the box it says a game takes about 20 minutes?! Or is that the setup time?
Just finished my first playthrough. So hard! 😨 But, seeing you win, I think I may try again. 🥶Love your videos!💖
This video was very insightful, I'm not really a board game guy but the upcoming Don't Starve boardgame is being worked on by some of the people who made this, so it's good to hear such high praise for it. Gives me hope that the Don't Starve board game will be good.
I know i'm late to the party. I absolutely love the game on PC, very challenging yet rewarding. Can i expect the same game regarding experience and characteristics or does the boardgame has it's own feeling/identity ?
They needed to add just one mechanic to make it epic. –
A public favourability function – that the "board" of directors (players) can lose public opinion for harsh decisions, and win public opinion for positive outcomes. This way you still have a winner and loser in the team. But if you refuse to make the harsh decisions, and the society starts to die, then you All Lose together. Would be a perfect addition and push the tension between winning against the other players, and killing everyone including yourself.
The negative that turned me off was the "solo only" comment. Just buy the PC version folks.
In the video game, I lost a lot of times so I can’t imagine this being a board game, I do love the game though. Wife loves it too, which is rare
I’m asking before watching, I love the video game, but thinking about the board game I’m thinking it would be tedious..is it?
Didn't know this game existed until it was stocked at my LGS. Took a while to get down all the mechanics but its a very fun game. It doesn't emulate the source material a whole lot, save for the general concept and some basic mechanics, but I think that works in its favor. The game has it's own identity from the video game that better suits its format. As for solo vs. co-op, I found it fun to play with other people with politics. The role sheets tell you what you can do and manage, and the person with the turn marker gets final say on all decisions. It really does feel like you're managing a crumbling city in the post apocalypse, and each person might have a different idea on how the city should be run.
Still not sure if I should go for this one. I'm a big fan of both This War of Mine and Robinson Crusoe but I specifically hated that pure luck factor in TWoM. Frostpunk seems much deeper than TWoM though.
My beef with this game is that, if I am going to want to play it solo more than with other, then I may as well just play the video game.
thank you for your review! Frostpunk wasn't even on my radar but now I will have to look into it more 😊
I'm having a really hard time deciding between Frostpunk and This war of mine (for 100% solo).
I'm a huge fan of both PC games and I've played them a lot, (not the extra scenarios which I will do in the board games/expansions).
I'm afraid that the main gameplay loop of frostpunk will get repetitive after a while since in it's core is a building game.
Not repetitive as in boring, but I'm afraid I will find a META strategy and will eventually optimize my playthroughs and win a lot*.
This war of mine with its evil dice can be unpredictable and constantly brutal.
How wrong am I ?
*I really like to lose in games. If I win more than 1 out of 5 times I play, I get bored.
Hey mate 🙂 love your videos! I just wanted to point one tiny thing out that the generator IS the die roll lol that being said your odds decrease with the amount of heat you generate each round. Anyway really appreciate your content 🙂 best channel out at the moment!
Thank you for this awesome review, this has become easily my favourite board game. I watched your playthrough and that helped me a lot, won after 7 devastating runs 😂 can I ask how many times did you lose before winning?
If you play this solo, why not just play the PC game at that point? Its much cheaper and most likely more immerse as well 😉
Great Content! BTW during the setup the storm marker should be set on space 9, I believe it goes on space 12 only after the first storm hits… I'm still struggling to survive after round 6/7 🥲
That's certainly one of my best recent games, and for the same reasons. A great challenge, a lot of suffer… but what an experience !
I agree! Best game of the year and imo a must have for any solo player.
Eh, I'm not convinced. It seems like they tried too hard to replicate the exact experience of the video game. If you only play solo, why get this for $100+ when you can get the original for $30 on Steam? To deal with a ludicrous amount of components and bookkeeping that make the game slower?
What will make or break the game for me is if its coop is fun. So far, I don't think I'll be able to convince any of my friends to play a game that is so difficult to set up, has so many rules and components, and takes such a long time to play. I was really excited when this game was announced because Frostpunk is one of my favorite video games. Maybe I'm wrong, but the outlook isn't good.
Fun fact. There is something like this on 11 Bits discord now. for the comunity.
The dificulty of the game is good because the pc game is also hard (especially fall of winterhome and last autum).
You mentioned the variability and while I agree that there's a lot of setup variability I would love some more scenario variability as well since 5 of the scenarios use the "New Home" deck. Once you know exactly what you need to survive on round 12 I imagine the game becomes quite a bit easier since half the difficulty is knowing what you have to protect and what you can let slide. For instance in my playthrough I made it by handily but didn't know my wood stockpiles would be useless for winning the game until round 11. If I was behind and had put that extra effort into wood it could have cost me. I don't mind the pseudo legacy game feel, where repeated playthroughs give more info, but since this one is so long just putting a few other "default" scenarios in the box would up that fresh time significantly (especially because a loss or two is likely).
Ty for your videos! They really cool, it was so easy to understand the flow and rules of the games i was interested in! Keep going, very high quality content, love your voice
Thank you! The whole Glass Cannon Unplugged team enjoyed watching this 👌:)